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The Video Zone

The Video Zone was actually a live-action video game with three levels. Using a video monitor to see themselves, the contestants would be backstage, climbing ladders, throwing "snowballs", and using a boat in front of a bluescreen attempting to achieve previously explained goals (which was always to obtain three objects) for each level of the game.

As in a traditional video game, players could be "damaged" by hazards and enemy characters. If they lost all of their power (five units, as shown by an on-screen gauge), they would have to start the stage over and repeat its objectives until successful (a couple of season 1 episodes had a message that said "Try again! Press "Start" to continue"). In addition, each level contained a 'power-up' that appeared periodically that, when touched, gave the player an added advantage in that level—destroying all onscreen enemies, freezing enemies for 5 seconds (rendering them harmless), restoring the team's power meter to maximum, etc.

The team had 60 seconds to clear all 3 levels (Phil refer to it as 1 minute although the on-screen in the top-right of the screen displays 60 seconds). Each item touched won the team $50 to split, and each level cleared won a prize of increasing value. Successfully beating the Game Wizard in the final level won the grand prize, which was usually a vacation. If time ran out before the team completed the game, a "laugh"-like sound played, the screen faded to red, and "GAME OVER" appeared on the screen.

Level 1[]

  • Jungle Fever: A jungle setting where the player climbed palm trees to obtain three bunches of bananas at the top while avoiding coconut-throwing monkeys, as well as toucans, piranhas (seen once the player was above the waterfall) and snakes. The player could go behind the waterfall, or touch a golden idol to cause a rope to appear to help cross the waterfall safely.
  • Alien Moonbase: An intergalactic mechanical building where the player had to turn off three anti-matter reactors, while trying to avoid steam vents, insectoids and laser bots. Turning off the main computer would immobilize all enemies and hazards, rendering them harmless for five seconds, and would also activate a "light bridge", which made the second set of reactors easier to reach.

Season 1 Only[]

  • Ancient Tomb: A Mayan temple where the player had to grab three coins on both levels while trying to avoid bats, a statue's hammer, arrows shot from the ground, fireballs, and a mummy. Touching a beam of sunlight eradicated all enemies and unlocked all doors, revealing the hidden coins.

Season 2 Only[]

  • Monsters on the Loose: A city besieged by alien UFOs, where now the giant player had to rescue three humans from being abducted by the UFOs, while avoiding monsters such as a giant laser-firing eyeball, a slimy earth-burrowing creature, and a monstrous cockroach. Touching a power rod released cosmic radiation, destroying all enemies and thus leaving the player unhindered for a few seconds.
  • Haunted Museum: A haunted mansion scene, where the player was required to pick up three statue busts hidden inside moving bookcases, while avoiding monsters such as a gargoyle, grasping tentacles, a vampire, and a crawling disembodied hand. Pulling back a curtain bathed the room in sunlight, destroying all enemies and thus leaving the player unhindered for a few seconds.

Level 2[]

  • Mind Maze: A Mayan room gauntlet where the player had to collect three coins while dodging fireballs, spears, and electrified floor tiles. If the player touched a "Power" tile, s/he was granted immunity to all damage for a few seconds.
  • Food Frenzy: A school lunch room setting where a food fight was taking place. The player had to grab three textbooks scattered on the floor, while avoiding flying food (such as pies, tomatoes and (YUCK!) pudding) and the gym coach. Opening a locker with stinky gym shoes stopped the chaos for five seconds.
  • Cliffhanger: Taking place on a cliff with a network of caves, the player had to clear the cave openings to find three coins while avoiding rock slides, snakes, vultures and giant lizards. Touching a TNT device blasted open the cave openings, thus revealing all the coins.
  • Nile River Raft: The player, floating on a fast-moving Egyptian river with a wooden raft, had to grab three gems while avoiding flies, alligators, rats, vultures and a mummy. Touching the legendary "Eye of the Pharaoh" diamond restored full power.

Season 1 Only[]

  • Runaway Rail Car: The player traveled on a railway car through a Wild West town and abandoned mines; he or she had to obtain three coins while avoiding vultures, hanging timbers, cactuses, tumbleweeds and rats. If the player touched a green "luck stone," he or she regained full power.

Season 2 Only[]

  • Sub Search: An ocean scene with the player in a waverunner; the player had to collect three treasure chests while avoiding dangers such as sharks, eels, giant lobsters, explosive mines and squids. Touching a solar fuel cell, however, restored all power.
  • Enchanted Flight: A magic carpet scene, where the player had to grab three rings while avoiding swordsmen, gate traps, cobras, a royal guard, a baby dragon, guard dogs, and a genie that shot lightning bolts (the same Djinni from the Forgotten Desert in Mikey's World). Touching a magic lamp restored the player's health.
  • Snow Slingers: An arctic scene where the player had to hit three elves with snowballs while dodging those of the elves. The player also had to avoid skiing foxes, and hitting an ice-skating polar bear by mistake. Hitting a snowman made it play a song that forced the elves to stop attacking and dance in place for five seconds, making them much easier to hit.

Level 3[]

Both players, sharing one energy gauge, teamed up for the last level, which was a face-off against one of three wizard-typed villains that rotated throughout the show's run.

The three Game Wizards were: Merlock, Scorchia and Mongo.

To defeat them, the players had to touch three orbs before time expired, while trying to avoid one of the Game Wizards and the projectiles he or she was throwing, the ghostly creatures flying around the room, and the beams of lightning, fire, or energy (depending on who the Wizard was) that erupted from the ground. If either player touched a spinning hourglass that randomly appeared, all enemies and hazards would be immobilized and rendered harmless for five seconds.

Upon the Wizard's defeat (if the players succeeded), depending on who the players faced, the wizard would disappear in some way. After that, the message "You did it! You beat the game." would then flash across the screen.

In Season 1, the Wizards had nearly identical rooms (with only different color schemes depending on the Wizard). In Season 2, each Wizard was given a more unique room to better fit his/her theme, but the mechanics were the same as before.

Stats/Prizes[]

Ep. Zone 1 Prize Time Zone 2 Prize Time Wizard Prize Time/Orbs
101 Alien Moon Base Singalodeon 39 Runaway Rail Car Encyclopedias 1 Coin Merlock Universal Studios N/A
102 Gibson Guitar 39 Eureka Camping Gear 12 3
103 Dahon Bike 38 Eureka Camping Gear 2 Coins N/A
104 Vivitar Camera 37 Nile River Raft Encyclopedias 1 Gem Scorchia
105 Casio Keyboard 35 Gold Bikes 6 1 Orb
106 Konica Camera 37 Encyclopedias 1 Coin N/A
107 Jungle Fever Singalodeon 44 Food Frenzy 19 Inch Color TV 1 Book
108 Basketball System 47 Zenith VCR 36 2 Orbs
109 44 19 Inch Color TV 35 Apple Macintosh Classic 2 Orbs
110 Diamond Tent 44 Encyclopedias 34 Universal Studios 2 Orbs
111 27 Runaway Rail Car 19 Inch Color TV 2 Mongo Apple Macintosh Classic N/A
112 Vivitar Camera 49 Table Tennis Table 24 Zenith Camcorder 3
113 Basketball System 51 Encyclopedias 30 Universal Studios 1 Orb
114 Singalodeon 50 Table Tennis Table 31 Zenith Camcorder 2 Orbs
115 Alien Moon Base Ricoh Camera 48 Mind Maze Dahon Bike 36 Scorchia Jamaica 16
116 Singing Machine 17 Table Tennis Table 2 Coins Apple Macintosh Classic N/A
117 Ricoh Camera Shutout

$100

Encyclopedias N/A Jamaica
118 Diamond Tent 42 Zenith VCR Buzzer Universal Studios
119 Coleman 46 Food Frenzy Table Tennis Table Buzzer Mongo Zenith Camcorder
120 Basketball System 45 Zoomtec Camera 33 Universal Studios 22
121 Gibson Guitar 37 Table Tennis Table 26 Apple Macintosh Classic 2 Orbs
122 Schwinn Bikes 44 Zoomtec Camera 35 Universal Studios 12
123 Jungle Fever Basketball System 49 Cliffhanger Amiga 500 2 Coins Scorchia N/A
124 Schwinn Bikes 50 30 10
125 Coleman 52 38 17
126 Magna Bikes 47 2 Coins N/A
127 Ancient Tomb Chinon Camera Shutout

$100

Nile River Raft Coleman N/A Merlock
128 Coleman 42 Table Tennis Table 15 Apple Macintosh Classic 1 Orb
129 5 Encyclopedias N/A Universal Studios N/A
130 Schwinn Bikes 41 Table Tennis Table 17 Apple Macintosh Classic Buzzer
131 Jungle Fever Schwinn Bikes 32 Encyclopedias 2 Gems Mongo Universal Studios N/A
132 Ricoh Camera 45 Amiga 500 19 Jamaica 2 Orbs
133 Basketball System 51 Encyclopedias 26 Universal Studios 2 Orbs
134 Singing Machine 48 Amiga 500 24 2
135 Ancient Tomb Epiphone Guitar 33 Runaway Rail Car Amiga 500 2 Coins N/A
136 Schwinn Bikes 44 Encyclopedias 23 6
137 Ricoh Camera 44 Amiga 500 24 7
138 Schwinn Bikes 44 20 Zenith Camcorder 2 Orbs
139 44 Mind Maze Yorx Stereo 24 Merlock Universal Studios 12
140 Magna Bikes 39 Apple Macintosh Classic 1
141 Coleman 33 2 Coins Jamaica N/A
142 Schwinn Bikes 44 Amiga 500 18 Universal Studios 2 Orbs
201 Alien Moon Base Coleman 43 Enchanted Flight Home Theater 27 Scorchia Papoose Pond Resort 17
202 Haunted Museum Word Processor 37 Cliffhanger Basketball System 25 Mongo Holiday Inn 2 Orbs
203 Monsters on the Loose Coleman Shutout

$100

Snowslingers Konica Camera N/A Space Camp N/A
204 Singalodeon Shutout

$50

Mind Maze Schwinn Bikes Merlock Amiga 500
205 Chinon Camera Shutout

$100

Table Tennis Table Holiday Inn
206 Encyclopedias 49 Home Theater 32 Holiday Inn 20
207 Jungle Fever Hang Ten Clothes 45 Enchanted Flight Vivitar Camera 27 Scorchia Zenith Camcorder 1 Orb
208 Table Tennis Table 52 Yorx Stereo 26 Space Camp 14
209 Schwinn Bikes 50 Word Processor 33 Universal Studios Buzzer
210 Yorx Stereo 49 Table Tennis Table 2 Rings Zenith Camcorder N/A
211 Haunted Museum Yorx Stereo 15 Cliffhanger Amiga 500 2 Coins Mongo Space Camp
212 45 Table Tennis Table 33 15
213 45 Encyclopedias 35 4
214 Basketball System 42 BCA Glacier Bike 30 7
215 Monsters on the Loose Hang Ten Clothes 44 Snowslingers Word Processor 26 Commodore CDTV Player 2 Orbs
216 Word Processor 45 BCA Glacier Bike 2 Elves Amiga 500 N/A
217 Kent Bikes 50 Home Theater 1 Elf Space Camp
218 Regent Sports Shutout Ricoh Camera N/A CDTV Player
219 Konica Camera 7 Food Frenzy Home Theater 1 Book Scorchia Zenith Camcorder
220 Magna Bikes 30 Amiga 500 14 Holiday Inn 1 Orb
221 Hang Ten Clothes 48 Vivitar Camera 38 Universal Studios 23
222 Coleman 45 Kent Bikes 33 Washington DC 2 Orbs
223 Jungle Fever Ricoh Camera 33 Nile River Raft BCA Glacier Bike Buzzer Mongo Space Camp N/A
224 Table Tennis Table 12 N/A Apple Macintosh Classic
225 Haunted Museum N/A 45 Enchanted Flight N/A 25 N/A 1 Orb
226 Chinon Camera 42 Basketball System 12 Apple Macintosh Classic N/A
227 Haunted Museum Singalodeon 46 Snowslingers Basketball System 33 Merlock 2 Orbs
228 Kent Bikes 18 Team Glasgow Sportswear 1 Elf Amiga 500 N/A
229 Regent Sports 44 2 Elves Universal Studios
230 Singing Machine 9 BCA Glacier Bike 2 Elves Apple Macintosh Classic
231 Jungle Fever Team Glasgow Sportswear 48 Sub Search Regent Sports 21 Mongo Busch Gardens 1 Orb
232 Regent Sports 49 Kent Bikes 21 2 Orbs
233 13 Snowslingers 1 Elf Universal Studios N/A
234 N/A 52 N/A 39 N/A 4
235 Haunted Museum Ricoh Camera 37 Enchanted Flight BCA Glacier Bikes 21 Merlock Busch Gardens 1 Orb
236 Hang Ten Clothes 36 Table Tennis Table 20 Space Camp 1 Orb
237 Regent Sports 46 Word Processor 19 Universal Studios 2 Orbs
238 Kent Bikes 42 Word Processor 16 Busch Gardens 1 Orb
239 Alien Moon Base Regent Sports 45 Sub Search Amiga 500 19 Mongo Busch Gardens 1 Orb
240 Ricoh Camera 29 Basketball System 2 Chests Space Camp N/A
241 Monsters on the Loose Coleman 33 Word Processor 6 Busch Gardens N/A
242 N/A 50 N/A 30 N/A 2 Orbs

Trips[]

  • Universal Studios, Florida: Pilot
  • Universal Studios, Florida: Peabody Orlando Resort: 102 and 124
  • Franklyn D. Resort: Jamaica: 115
  • Universal Studios, Florida: Buena Vista Place: 120, 125, 139 and 209
  • Universal Studios, Florida: Orange Lake: 122
  • Universal Studios, Florida: Orlando Marriott: 134, 137 and 221
  • Universal Studios, Florida: Star Quality Resort: 136
  • Papoose Pond Resort, Maine: 201
  • Holiday Inn, La Concha: 206
  • U.S. Space Camp: 208, 212, 213 and 214

Home[]

  • Zenith Camcorder: 112
  • Apple Macintosh Classic: 130 and 140
  • $500 each: 234

Mentions Trips[]

  • Universal Studios, Florida: Orange Lake Country Club: 105
  • Universal Studios, Florida: Buena Vista Palace: 108 and 133
  • Universal Studios, Florida: Star Quality Resort: 110 and 142
  • Universal Studios, Florida: Orlando Marriott: 113 and 237
  • Franklyn D. Resort: Jamaica: 132
  • Holiday Inn, La Concha: 202 and 220
  • Connecticut Avenue Days Inn: Washington DC: 222
  • Busch Gardens, Williamsburg: 231, 232, 235, 238 and 239
  • U.S. Space Camp: 236

Mentions Home[]

  • Apple Macintosh Classic: 109, 121, 128 and 227
  • Zenith Camcorder: 114, 138 and 207
  • Commodore CDTV Player: 215
  • $600 each: 225
  • $500 each: 242

YouTube Links[]

Bonus Round Compilation
Video Zone Level Compilation

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